The goal is to learn how to stitch cubic Bezier segments together to make a smooth, pleasing-looking, interpolating curve that behaves well even for rather ragged control polygons with irregularly spaced control points (like the example we did in class by hand).
Your assignment is to find a robust expression for the placement for the inner control points of each Bezier segment, involving only information from the nearest neighbor points, and which guarantees a G1-continuous overall curve.
DUE: WED 9/13/00, 9:10am.
Hand in:
On line:
The code that you should modify and execute,
as well as additional instructions on how to run SLIDE can be found in
http://www-inst.eecs.berkeley.edu/~cs284/FA00/pa1/pa1.htm