This is the desired conceptual pattern on a genus-5 cube frame. It serves to set up the texture coordinates so we obtain a pattern that closes nicely around all corners and arms. |
This is a more complex polyhedron made of 120
quadrilaterals with adjustable vertex coordinates; this is a good starting point for CC-subdivision with the goal of obtaining a nicely rounded final shape. |
This is the kind of final object that we aim for. Little black spheres have been added to the smooth procedurally generated surface. Advanced rendering techniques could be used to add shadows and specualr reflections. |