Blue Moon Rendering Tools: User Guide
version 2.4
revised 19 September 1998
Larry I. Gritz
lg@bmrt.org
Blue Moon Systems
200 Kimblewick Drive
Silver Spring, MD 20904
Contents
- Introduction
- Making RIB with libribout.a
- Wireframe Previews with rendribv
(rendribv is no longer part of BMRT -- use "rgl -lines" instead)
- Previewing with rgl
- Image Generation and File Options
- Previewing Animations
- Geometric Approximation
- Limitations of rgl
- Photorealistic Rendering with rendrib
- Command line switches
- Nonstandard options
- Nonstandard attributes
- Nonstandard Shading Language features
- Global Illumination
- Optimizing Render Time
- Limitations of rendrib
- Incompatibilities with PRMan
- Shading Language Compiler, slc
- Miscellaneous Tools and Goodies
- Parsing shader arguments with libslcargs
- Using slctell to list shader arguments
- Simple Image Compositing with composite
- Making tiled TIFF files with mkmip
- Setting default options and attributes
- farm: Poor Man's Render Farm
- References
- Using BMRT as a "ray server" for PRMan
This document last updated 19 Sep 98 by lg@bmrt.org
All BMRT components are Copyright 1990-1998 by Larry I. Gritz.
All rights reserved.
The RenderMan Interface Procedures and RIB Protocol are:
Copyright 1988, 1989, Pixar. All rights reserved.
RenderMan is a registered trademark of Pixar.