SIF Version 2.0 | ||||
SIF SFF | LSIF | SIF DSG |
STL is the stereolithography interface language which is the rapid prototyping's current de facto standard. It is a flatten boundary representation where the only primitives are triangles. The normals of the triangles should agree with the counterclockwise contour orientation paradigm.
solid [part name] facet normal value value value outer loop vertex value value value vertex value value value vertex value value value endloop endfacet ... endsolid [part name]
solid facet normal 0.000000 1.000000 0.000000 outer loop vertex 1.000000 1.000000 1.000000 vertex 1.000000 1.000000 -1.000000 vertex -1.000000 1.000000 -1.000000 endloop endfacet facet normal 0.000000 1.000000 0.000000 outer loop vertex 1.000000 1.000000 1.000000 vertex -1.000000 1.000000 -1.000000 vertex -1.000000 1.000000 1.000000 endloop endfacet facet normal 0.000000 0.000000 1.000000 outer loop vertex 1.000000 1.000000 1.000000 vertex -1.000000 1.000000 1.000000 vertex -1.000000 -1.000000 1.000000 endloop endfacet facet normal 0.000000 0.000000 1.000000 outer loop vertex 1.000000 1.000000 1.000000 vertex -1.000000 -1.000000 1.000000 vertex 1.000000 -1.000000 1.000000 endloop endfacet facet normal 1.000000 0.000000 0.000000 outer loop vertex 1.000000 1.000000 1.000000 vertex 1.000000 -1.000000 1.000000 vertex 1.000000 -1.000000 -1.000000 endloop endfacet facet normal 1.000000 0.000000 0.000000 outer loop vertex 1.000000 1.000000 1.000000 vertex 1.000000 -1.000000 -1.000000 vertex 1.000000 1.000000 -1.000000 endloop endfacet facet normal 0.000000 0.000000 -1.000000 outer loop vertex -1.000000 -1.000000 -1.000000 vertex 1.000000 1.000000 -1.000000 vertex 1.000000 -1.000000 -1.000000 endloop endfacet facet normal 0.000000 -1.000000 0.000000 outer loop vertex -1.000000 -1.000000 -1.000000 vertex 1.000000 -1.000000 -1.000000 vertex 1.000000 -1.000000 1.000000 endloop endfacet facet normal 0.000000 -1.000000 0.000000 outer loop vertex -1.000000 -1.000000 -1.000000 vertex 1.000000 -1.000000 1.000000 vertex -1.000000 -1.000000 1.000000 endloop endfacet facet normal -1.000000 0.000000 0.000000 outer loop vertex -1.000000 -1.000000 -1.000000 vertex -1.000000 -1.000000 1.000000 vertex -1.000000 1.000000 1.000000 endloop endfacet facet normal -1.000000 0.000000 0.000000 outer loop vertex -1.000000 -1.000000 -1.000000 vertex -1.000000 1.000000 1.000000 vertex -1.000000 1.000000 -1.000000 endloop endfacet facet normal 0.000000 0.000000 -1.000000 outer loop vertex -1.000000 -1.000000 -1.000000 vertex -1.000000 1.000000 -1.000000 vertex 1.000000 1.000000 -1.000000 endloop endfacet endsolid
This page is maintained by
Jordan Smith
E-mail: jordans@cs.berkeley.edu
Last modified: 1/11/99
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