#include "../ccs/Mesh.h" namespace TXS { class SimpleHeightFunc : public CCS::Mesh::HeightMapFunc { public: TXS_REAL scale; SimpleHeightFunc(TXS_REAL scale = 0.003) : scale(scale) {} double f(TXS::NormRGB &rgb) { return scale * (double)(rgb.r + rgb.g + rgb.b); } }; }