CS284 -- CAGD -- Fall 2009 -- Paper Selection
MC'87: Marching Cubes ...
BR'92: The Surface Evolver
HS'92: Minimizing the Squared Mean Curvature Integral for Surfaces in Space Forms
FO'92: Functional Optimization for Fair Surface Design (MVS)
BM'95: Bubble Mesh: Automated Triangular Meshing of Non-Manifold Geometry by Sphere Packing
PM'96: Progressive Meshes
QE'97: Surface Simplification Using Quadric Error Metrics
SS'98: Subdivision Surfaces in Character Animation
VB'98: A New Voronoi-Based Surface Reconstruction Algorithm
NR'98: Non-Uniform Recursive Subdivision Surfaces
GM'99: Creating Generative Models from Range Images
NM'00: Normal Meshes
DF'00: Adaptively Sampled Distance Fields
DD'00: Discrete Differential-Geometry Operators for Triangulated 2-Manifolds
AM'01: The Power Crust, Unions of Balls, and the Medial Axis Transform
WE'01: Texture Synthesis over Arbitrary Manifold Surfaces
IS'02: Modelling with Implicit Surfaces that Interpolate
PS'02: Pointshop 3D: An Interactive System for Point-Based Surface Editing
DS'03: Discrete Shells
TS'03: T-Splines and T-NURCCs
AL'03: Anisotropic Polygonal Remeshing
KA'03: Hierarchical Mesh Decomposition using Fuzzy Clustering and Cuts
KH'03: Globally Smooth Parameterizations with Low Distortion
AD'03: Interactive Boolean Operations on Surfel-Bounded Solids
MD'05: Meshless Deformations Based on Shape Matching
MR'05: Structure Preserving CAD Model Repair
CM'06: Geometric Modeling with Conical Meshes and Developable Surfaces
DO'06: Computing Discrete Shape Operators on General Meshes
IS'07: Isosurface Stuffing: Fast Tetrahedral Meshes with Good Dihedral Angles
DM'09: Deforming Meshes that Split and Merge
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