CATEGORY |
Points possible |
Student's rating |
Instructor's rating |
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CORE: Models, Geometry |
20 max |
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Static (sweep with twist) |
10 |
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Procedural (functional height field; Perlin
noise) |
15 |
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Articulated (spider with six 2-piece
legs) |
20 |
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EXTENSION: Models, Geometry |
60 max |
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Fractal
mountains |
30 |
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3D-Mazes |
40 |
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CC-subdiv,
arbitrary genus |
40 |
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and with proper texture coordinates |
60 |
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CORE: Surface Decoration |
20 max |
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Texture mapping |
5 |
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Environment mapping |
5 |
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Bump mapping |
10 |
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Transparency |
10 |
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EXTENSION: Surface Decoration |
50 max |
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Displacement mapping |
30 |
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A
truly sophisticated shader |
50 |
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CORE: Animation, Locomotion |
20 max |
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Gliding, rotating, scaling, breating |
5 |
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Undulating snake |
10 |
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Hopping (parabolic trajectory) |
10 |
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Walking (like stick-leg "ant" in
demo) |
15 |
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Walking without Slipping (like
"BugsLife") |
20 |
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EXTENSION: Locomotion, Simulation |
60 max |
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Flocking behavior (of birds) |
20 |
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Inverse kinematics 1 limb |
20 |
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grabbing with multi-segment arm |
40 |
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Walking on irregular terrain |
60 |
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Quivering spring-mass jello |
40 |
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Large, real-time, interactive spring-mass
jello |
60 |
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Interactive waving flag |
60 |
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Approximate collision detection and
prevention |
40 |
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Reaction to collision (billiard) |
60 |
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CORE: Interaction |
20 max |
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Multiple
Cameras |
5 |
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Steerable
Cameras |
10 |
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Nice
Lighting Controls |
10 |
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Slider
Controlled Objects |
10 |
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2D
Steerable Objects |
15 |
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3D
Steerable Objects |
20 |
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EXTENSION: Interaction |
50 max |
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Movable target
point for a vehicle or flock of birds |
30 |
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Boxing
kangaroo: inverse kinematics + user interaction
|
50 |
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CORE: Rendering |
20 max |
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Switchable modes: Gouraud, Phong, ... |
10 |
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Raytraced glass objects |
10 |
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Accelerated ray-tracing |
20 |
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EXTENSION: Rendering |
60 max |
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Real-time: |
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Transparancy with depth sorting |
20 |
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Real-time shadows |
40 |
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Off-line: |
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Fog, etc
(participating media) |
20 |
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Realistic reflective/refractive intenisites
(Schlick approx.) |
20 |
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Path-tracing |
50 |
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Photon mapping (global illumination) |
60 |
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