Berkeley, CA 94720
I am an assistant professor of Computer Science at UC Berkeley. I was previously a postdoc in computer science at Stanford, where I worked with Pat Hanrahan, and spent a year as a visiting researcher at Google. My work focuses on high-efficiency computer graphics, at the intersection of graphics with systems, architecture, and compilers. I did my PhD with Frédo Durand and Saman Amarasinghe at MIT CSAIL on the Halide image processing language, have worked at three major GPU vendors in architecture, compilers, and research, and built a real-time preview system for the special effects industry in collaboration with Industrial Light & Magic.
- January 2019 - Received NSF CAREER award!