#include "slp.h"
int
main(int argc, char** argv)
{
Slp slp1 = 5; // Creates a leaf Slp with value 5
Slp slp2 = "x1"; // Creates a leaf Slp for "x1".
Slp slp3 = slp1 + slp2 // Adds the two to get Slp for 5 + x1
Field_element fe = evaluate(slp3); // Evaluates the slp for the random
// value that x1 has been set to.
}
1.0