#include "bigfloatpt.h"
BigFloat::Class_name = "BigFloat"; // Set the global name (once-only)
int
main(int argc, char** argv)
{
BigFloat a = 5.1; // Creates a BigFloat type with value 5
BigFloat b = 8; // Creates a BigFloat type with value 8
BigFloat c = a+b ; // Add a + b and store in c.
cout << c; // Prints result to standard output.
if (is_zero(c)) // Test for zero
cout << "Result is 0\n";
a = bigfloat(5); // Use LEDA type bigfloat
b = integer(4); // Use LEDA type integer
c = a/b;
}
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