#include "bigfloatpt.h" BigFloat::Class_name = "BigFloat"; // Set the global name (once-only) int main(int argc, char** argv) { BigFloat a = 5.1; // Creates a BigFloat type with value 5 BigFloat b = 8; // Creates a BigFloat type with value 8 BigFloat c = a+b ; // Add a + b and store in c. cout << c; // Prints result to standard output. if (is_zero(c)) // Test for zero cout << "Result is 0\n"; a = bigfloat(5); // Use LEDA type bigfloat b = integer(4); // Use LEDA type integer c = a/b; }
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