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Usage Examples

  #include "float.h"

  Float::Class_name = "Float";        // Set the global name (once-only)
  int
  main(int argc, char** argv)
  {
    Float a = 5;                      // Creates a Float type with value 5 
    Float b = 8;                      // Creates a Float type with value 8 
    Float c = a+b ;                   // Add a + b and store in c. 
    cout << c;                        // Prints result to standard output. 
    if (is_zero(c))                   // Test for zero
      cout << "Result is 0\n"; 
  }

1.0



Ashu Rege
Fri May 9 17:57:21 PDT 1997