Area |
Date |
Topic |
Overview |
1/22/02 |
History
of HCI |
1/24/02 |
Future
directions |
Evaluation Methods |
1/29/02 |
An
overview of evaluation methods |
1/31/02 |
Usability
techniques |
2/5/02 |
Automatic
evaluation of interfaces |
2/7/02 |
Automated
web site analysis |
Design |
2/12/02 |
State
of the Art in UI Design Tools |
2/14/02 |
Informal
Design Tools |
2/19/02 |
Future
Design Spaces |
2/21/02 |
The
Pattern Approach for Interaction Design |
2/26/02 |
Creativity
and Ideation |
|
2/28/02 |
Project Checkpoint |
CSCW |
3/5/02 |
Some
Social Psychology |
3/7/02 |
Challenges
in CSCW |
3/12/02 |
Social
Requirements and Technical Feasibility |
3/14/02 |
Recommender
Systems Survey |
Ubiquitous
Computing |
3/19/02 |
At
home with Ubiquitous Computing: Seven Challenges |
3/21/02 |
Wearable
Computing Meets Ubiquitous Computing |
Context-Aware
Systems |
4/2/02 |
The
Context Toolkit |
4/4/02 |
Context
and Uncertainty: the MUSE system |
4/9/02 |
The
Aware Home |
Educational
Technologies |
4/11/02 |
Classroom
2000 |
4/16/02 |
Chapters
3 and 4 from "How People Learn", NRC Report |
4/18/02 |
Virtual
Collaborative Learning: TVI and DTVI |
4/23/02 |
Computing
Embedded in the Physical World for Design |
Special
topics such as PUIs, IUIs, TUIs,... |
4/25/02 |
Sensing
Techniques for Mobile Interaction and Audio Hallways |
4/30/02 |
Expressive
AI and Narrative Intelligence |
5/2/02 |
MUDs
& Norrathian Scrolls: Online Gaming Communities |
5/7/02 |
|
|
5/9/02 |
Project presentations |
5/14/00 |
Project presentations |