displacement dented param float Km 1 local string $_str_0 "shader" local float size 0 local float magnitude 0 local float i 0 local point P2 0 0 0 initcode 0 return code pushif 1 popf size pushif 0 popf magnitude pushv P pushs $_str_0 transforms popv P2 pushif 0 popf i label 0 pushif 6 pushf i lt ifz 2 pushf size pushf size pushv P2 mulvf noisev pushif 0.5 subff abs divff addF magnitude popf magnitude pushif 2 mulF size popf size label 1 pushif 1 addF i popf i jump 0 label 2 pushf Km pushf magnitude pushf magnitude mulF magnitude mulff pushv N normalize mulvf mulvf subV P popv P pushv P calculatenormal popv N return_area return