#VRML V2.0 utf8 # Name: ANH LE # SID: 13291487 # CS 184 Fall 98 # Section: 104 # Lab 3 # Due date: 9/16/98 # Developed on SGI in lab Transform { rotation 1 0 0 -1.5708 children [ DEF robot Transform { rotation 1 0 0 1.5708 children [ Transform { translation 2 -2.95 0 scale 2.5 0.15 2.5 children [ DEF rod Shape { appearance DEF rodCl Appearance { material Material { diffuseColor 0.5 0.5 0.5 specularColor 0.2 0.4 0.3 shininess 0.6 }} geometry Cylinder { height 5 radius 0.5 }}] } DEF waistSensor Transform { translation 2 0 0 children [ DEF waist Shape { appearance DEF waistCl Appearance { material Material { diffuseColor 0.2 0.9 0.9 specularColor 0.4 1 0.2 shininess 1 }} geometry Cylinder { height 5 radius 0.5 } } Transform { translation 0 -2.5 0 scale 2 0.05 2 children [USE waist] } Transform { translation 1.5 2 0 rotation 0 0 1 1.5708 scale 0.6 1 0.6 children [ USE rod ] } Transform { translation -0.5 2 0 rotation 0 0 1 1.5708 children [ DEF my_bolt Shape { appearance DEF boltCl Appearance { material Material { diffuseColor 0.5 0.2 0.2 }} geometry Cylinder { height 0.15 radius 0.35 } }] } Transform { rotation 0 0 1 -1.5708 children [ DEF shoulderSensor Transform { center -2 4.5 0 children [ Transform { rotation 0 0 1 1.5708 children [ Transform { translation 2.5 1.5 0 # rotation 1 0 0 2.5 children [ DEF shoulder Shape { appearance DEF shoulderCl Appearance { material Material { diffuseColor 0.4 0.2 0.6 }} geometry Box { size 0.35 2.5 0.8 } } ] } Transform { translation 3.4 1.5 0 # rotation 1 0 0 2.5 children [ USE shoulder] } Transform { translation 3 0.8 0 rotation 0 0 1 1.5708 scale 0.4 0.35 0.4 children [USE rod] } Transform { translation 2.3 0.8 0 rotation 0 0 1 1.5708 scale 0.8 0.8 0.8 children [USE my_bolt] } Transform { translation 3.6 0.8 0 rotation 0 0 1 1.5708 scale 0.8 0.8 0.8 children [USE my_bolt] } Transform { rotation 0 0 1 -1.5708 children [ DEF elbowSensor Transform { center -0.8 2.95 0 children [ Transform { rotation 0 0 1 1.5708 children [ Transform { translation 2.95 0 0 children [ DEF elbow Shape { appearance DEF elbowCl Appearance { material Material { diffuseColor 1.0 0.2 0.5 }} geometry Box { size 0.4 2.5 0.8 } } ] } DEF wristSensor Transform { translation 3 -1.5 0 children [ DEF wrist Transform { scale 0.2 0.2 0.2 children [ Shape { appearance DEF wristCl Appearance { material Material { diffuseColor 0 0 1 specularColor 0.2 0.4 0.4 shininess 0.8 }} geometry Cylinder { height 5 radius 0.5 } } ] } Transform { translation 0 -0.3 0 scale 0.1 0.3 0.1 rotation 0 0 1 1.5708 children [ USE rod] } Transform { translation -0.35 -0.3 0 scale 0.35 0.07 0.35 rotation 0 0 1 1.5708 children [ DEF hand Shape { appearance DEF handCl Appearance { material Material { diffuseColor 1 0 0 specularColor 1 0.4 0 shininess 0.6 }} geometry Cylinder { height 5 radius 0.5 }} ] } Transform { translation 0.35 -0.3 0 scale 0.35 0.07 0.35 rotation 0 0 1 1.5708 children [ USE hand] } Transform { rotation 0 0 1 -1.5708 children [ DEF handSensor Transform { center 0.3 0 0 children [ Transform { rotation 0 0 1 1.5708 children [ Transform { translation -0.58 -0.5 0 scale 0.3 0.3 0.3 children [ DEF upperfinger Shape { appearance USE handCl geometry Box { size 0.35 2.5 0.8 } } ] } Transform { translation 0.58 -0.5 0 scale 0.3 0.3 0.3 children [ USE upperfinger] } Transform { rotation 1 0 0 -1.5708 children [ DEF rightfingerSensor Transform { center 0.45 0 -0.8 #rotation 0 1 0 0.9 children [ Transform { rotation 1 0 0 1.5708 children [ Transform { translation 0.58 -1.1 0 scale 0.35 0.3 0.06 children [ DEF lowfinger Shape { appearance DEF fingerCl Appearance { material Material { diffuseColor 0 1 0 specularColor 0.2 0.4 0.3 shininess 0.6 }} geometry Box { size 0.35 3 0.8 } }] } ] } ] } ] } Transform { rotation 1 0 0 1.5708 children [ DEF leftfingerSensor Transform { center -0.5 0 0.55 children [ Transform { rotation 1 0 0 -1.5708 children [ Transform { translation -0.58 -1.1 0 scale 0.35 0.3 0.06 children [ DEF lowfinger Shape { appearance DEF fingerCl Appearance { material Material { diffuseColor 0 1 0 specularColor 0.2 0.4 0.3 shininess 0.6 }} geometry Box { size 0.35 3 0.8 } }] } # Transform { # translation 0.58 -1 0 # scale 0.35 0.3 0.06 # # children [ USE lowfinger] # } ] } ] } ] } ] } ] } ] } ] } ] } ] } ] } ] } ] } ] } ] } ] } ] } DEF waistLever Transform { translation -5.5 4 0 children [ DEF waistControl CylinderSensor { minAngle -1.5 maxAngle 1.5 } Group { children [ Transform { rotation 1 0 0 1.5708 children [ Transform { translation 0 1.5 0 children [ Shape { appearance USE waistCl geometry Sphere { radius 0.25 } }] } Transform { translation 0 0.7 0 children [ Shape { appearance USE waistCl geometry Cylinder { radius 0.15 height 1.5 } } ] } ] } ] } ] } Transform { translation -6.5 1.9 0 rotation 0 0 1 -1.5708 children [ DEF shoulderLever Transform { rotation 0 0 1 -1.5708 children [ DEF shoulderControl CylinderSensor { minAngle -2 maxAngle 2 } Group { children [ Transform { rotation 1 0 0 1.5708 children [ Transform { translation 0 1.5 0 children [ Shape { appearance USE shoulderCl geometry Sphere { radius 0.25 } }] } Transform { translation 0 0.7 0 children [ Shape { appearance USE shoulderCl geometry Cylinder { radius 0.15 height 1.5 } } ] } ] } ] } ] } ] } Transform { translation -4.5 1.9 0 rotation 0 0 1 -1.5708 children [ DEF elbowLever Transform { rotation 0 0 1 -1.5708 children [ DEF elbowControl CylinderSensor { minAngle -0.785 maxAngle 0.785 } Group { children [ Transform { rotation 1 0 0 1.5708 children [ Transform { translation 0 1.5 0 children [ Shape { appearance USE elbowCl geometry Sphere { radius 0.25 } }] } Transform { translation 0 0.7 0 children [ Shape { appearance USE elbowCl geometry Cylinder { radius 0.15 height 1.5 } } ] } ] } ] } ] } ] } DEF wristLever Transform { translation -6.5 -0.2 0 children [ DEF wristControl CylinderSensor { minAngle -1.5708 maxAngle 1.5708 } Group { children [ Transform { rotation 1 0 0 1.5708 children [ Transform { translation 0 2 0 children [ Shape { appearance USE wristCl geometry Sphere { radius 0.25 } }] } Transform { translation 0 1 0 children [ Shape { appearance USE wristCl geometry Cylinder { radius 0.15 height 2 } } ] } ] } ] } ] } Transform { translation -3.5 -0.2 0 rotation 0 0 1 -1.5708 children [ DEF handLever Transform { rotation 0 0 1 -1.5708 children [ DEF handControl CylinderSensor { minAngle -0.9 maxAngle 0.9 } Group { children [ Transform { rotation 1 0 0 1.5708 children [ Transform { translation 0 1.5 0 children [ Shape { appearance USE handCl geometry Sphere { radius 0.25 } }] } Transform { translation 0 0.7 0 children [ Shape { appearance USE handCl geometry Cylinder { radius 0.15 height 1.5 } } ] } ] } ] } ] } ] } DEF fingerLever Transform { translation -6.5 -1.6 0 children [ DEF fingerControl CylinderSensor { minAngle 0 maxAngle 0.5 } Group { children [ Transform { rotation 1 0 0 1.5708 children [ Transform { translation 0 2 0 children [ Shape { appearance USE fingerCl geometry Sphere { radius 0.25 } }] } Transform { translation 0 1 0 children [ Shape { appearance USE fingerCl geometry Cylinder { radius 0.15 height 2 } } ] } ] } ] } ] } Transform { translation -5.5 4 0 rotation 1 0 0 1.5708 children [ DEF base Shape { appearance USE rodCl geometry Extrusion { crossSection [ 1.0000 0.0000 # Coordinates of a unit CCW circle 0.8090 -0.5878 0.3090 -0.9511 -0.3090 -0.9511 -0.8090 -0.5878 -1.0000 0.0000 -0.8090 0.5878 -0.3090 0.9511 0.3090 0.9511 0.8090 0.5878 1.0000 0.0000 ] spine [ 0 0 -0.05 0 0 0.05 ] scale [0.5 0.5] endCap TRUE beginCap TRUE solid FALSE convex FALSE } } ] } # base of shoulderLever Transform { translation -6.5 1.9 0 rotation 0 1 0 -1.5708 children [USE base] } # base of elbowLever Transform { translation -4.5 1.9 0 rotation 0 1 0 -1.5708 children [USE base] } # base of wristLever Transform { rotation 1 0 0 1.5708 translation -6.5 -0.2 0 children [USE base] } # base of handLever Transform { translation -3.5 -0.2 0 rotation 0 1 0 -1.5708 children [USE base] } # base of fingerLever Transform { translation -6.5 -1.6 0 rotation 1 0 0 1.5708 children [USE base] } Transform { translation -5.5 -0.8 -0.5 children [ Shape { appearance DEF panelCl Appearance { material Material { diffuseColor 0.8 0.6 0.5 }} geometry Box { size 5 11 0.5 } } ] } Transform { translation -5.3 -4.5 0 children [ Shape { appearance DEF sliderpanelCl Appearance { material Material { diffuseColor 1 0.5 0.2 }} geometry Box { size 4.1 2.8 1 } } ] } Transform { translation -5.5 -4.5 0.75 children [ DEF panel Transform { children [ DEF sliderControl PlaneSensor { minPosition -1.2 -1 maxPosition 1.6 1 } Shape { appearance DEF sliderCl Appearance { material Material { diffuseColor 1 1 0 }} geometry Box { size 0.5 0.5 0.5 } } ] }] } ROUTE waistControl.rotation_changed TO waistLever.set_rotation ROUTE waistControl.rotation_changed TO waistSensor.set_rotation ROUTE shoulderControl.rotation_changed TO shoulderLever.set_rotation ROUTE shoulderControl.rotation_changed TO shoulderSensor.set_rotation ROUTE elbowControl.rotation_changed TO elbowLever.set_rotation ROUTE elbowControl.rotation_changed TO elbowSensor.set_rotation ROUTE wristControl.rotation_changed TO wristLever.set_rotation ROUTE wristControl.rotation_changed TO wristSensor.set_rotation ROUTE handControl.rotation_changed TO handLever.set_rotation ROUTE handControl.rotation_changed TO handSensor.set_rotation ROUTE fingerControl.rotation_changed TO fingerLever.set_rotation ROUTE fingerControl.rotation_changed TO leftfingerSensor.set_rotation ROUTE fingerControl.rotation_changed TO rightfingerSensor.set_rotation ROUTE sliderControl.translation_changed TO panel.set_translation ROUTE sliderControl.translation_changed TO robot.set_translation Viewpoint { position -1 0 15 description "Front" } NavigationInfo { type "EXAMINE" }