In this work we construct a prototype design of a real-time multiplayer game with distributed state. The goal of the project two fold, handle node failure gracefully without gameplay suspension and protect against malicious/cheating clients.
This project was a done as an exercise in Machine Learning methods. The goal was to design a Multi-Layer Perceptron to use for handwritten digit classification.
This report outlines the findings of using Multilayer Perceptron methods to classify images with respect to a database of handwritten digits 0 through …
Work on analyzing at what ratio of variables to clauses do the most uniquely satisfiable formulas occur.
This report is a study on the effects of clause to variable ratio when checking for the number of USAT cases in a large number of tests. In the paper ”Hard and …
GpsdInspector was created to facilitate visualization and tracking of a mobile robotics platform during an engineering competition. It has feature for downloaded 3D maps, reading data from GPS devices and fetching data from networked GPS devices on using.
This might eventually be a video of the software in action