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User Learning and Performance with Marking Menus
G. Kurtenbach and William Buxton, U. Toronto/Xerox PARC
One-line summary:
"Marking menus" (pie menu where radial line selects one segment as a
menu item; optionally the pie can be popped up on screen) are faster and
more efficient to use than traditional linear menus, especially for
"eyes free" applications where the menu contents don't change over time.
Overview/Main Points
- Holding down pen can pop-up the pie menu; or the mark can be
drawn with no popup.
- Optional popup allows novices to see menus until they have
memorized the menu.
- Mark strokes are quick and easy to draw: experts aren't slowed
down.
- User expertise varies over time, can fall back to popup menu if
they forget how to use.
- Authors modified a real-life application to test this (only on 2
users!) Some discoveries:
- Even number of items is better
- Use endpoints of marks for additional info, e.g. object
selection
- Exploit spatial relationships to assign mark-direction to
menu item. E.g. "insert cursor" can be a vertical mark
- When a function is invoked, coresponding mark now becomes
"undo" if invoked on same object
Relevance
Flaws
Study was only 1 application and 2 users...would be nice to explore what
other paradigms mark menus are useful for
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