#include "ui.h" void simple_init(int x, int y, unsigned width, unsigned height) { xwin_init(); initapp(0, NULL, x, y, width, height); } void init_display(int argc, char ** argv, int x, int y, unsigned width, unsigned height) { xwin_init(); initapp(argc, argv, x, y, width, height); } void draw_rect(int x, int y) { XDrawRectangle(theDisplay, theMain, theGC, x, y, 2, 2); XFlush(theDisplay); } void draw_point(int x,int y) { XDrawPoint(theDisplay, theMain, theGC, x, y); XFlush(theDisplay); } void clear_display() { XClearWindow(theDisplay, theMain); } void close_display() { XCloseDisplay(theDisplay); }