Overview
The purpose of this homework is to understand how to create 3D geometry,
learn how to use Infini-D and learn how to make your first 3D animation and
put it on the web.
To begin, choose a new partner and go to 111 Cory
While in class, choose a new partner (you haven't had before) so that one
of you knows how to use a Macintosh and one of you doesn't. Walk into 111
Cory (our Multimedia lab) together and sit down in front of a Macintosh.
Each of you is going to do your own character, but you should help each other
in case questions arise.
Infini-D
Roughly, here are the steps:
- Model your character on paper. Give it/him/her a name.
- Use Infini-D to implement the model and make an animation.
- Render the animation to Quicktime
- Put the animation on the web
WWW Maven: Dan Garcia (ddgarcia@cs.berkeley.edu)
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