CS 285: SOLID MODELING, Spring 2000
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Concept Presentation
In Assignment #5, Phase 1, you are asked to make a formal presentation
of ideas in front of the class.
This is an exercise that should teach you how to "sell" your ideas
to somebody "important", i.e. your boss, a venture capitalist,
or a NSF site review panel ...
The key constraint is that the attention span of "big-shots"
is very limited, and your presentation time also has a hard limit.
Formal Presentation
This is a _formal_ presentation;
with foils, and possible props, and all.
The form as well as the content of your presentation will be judged (see below).
Rehearse your talk to make sure it fits the time limit.
There is a hard time limit of 5 minutes for team representing a "toy company."
I expect that each of the two partners will speak for at least 2 minutes.
Everybody in class will be given a work-sheet / rating-form.
On it there are columns that suggest that you should judge:
- The Presentation in terms of:
- -- visual quality,
- -- oral quality,
- -- organization;
and
- The Technical Merit in terms of:
- -- Does the product look attractive ?
- -- Will it work: -- will the tiles snap together? -- can they be taken apart?
- -- Can the tiles be -- prototyped ? -- manufactured in large volume ?
You can use your on rating system in these columns, but what counts is the last column,
where you decide how you would want do distribute "four bags of gold"
among the presenting teams.
I will collect the rating sheets after the rally,
and reveal the results in the following lecture.
General Hints for a Good Proposal Presentations
- Make sure you capture and keep the attention of the audience.
- -- Be enthusiastic about your proposal !
- -- Use graphics -- use color !
- -- Keep foils simple -- one thought per slide.
- -- Stay within alloted time -- rehearse your talk.
- Make sure audience understands what you propose to do.
- -- State the problem or "void" that your work is going to fix / fill.
- -- Describe clearly what you plan to deliver.
- -- Provide good a feel (visuals / mock-up) for how your deliverables can be used.
- Make sure audience believes that your plan is real and that you can do it.
- -- Show convincing plan of attack; preliminary partial solution.
- -- Show analogy with similar work successfully done before.
- -- Show possible extensions, and alternative fall-back solutions.
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