@COMMENT This file was generated by bib2html.pl version 0.94 @COMMENT written by Patrick Riley @COMMENT This file came from Sanjit Seshia's publication pages at http://www.eecs.berkeley.edu/~sseshia @inproceedings{seshia-tacas11, author = {Sanjit A. Seshia and Jonathan Kotker}, title = {{GameTime}: A Toolkit for Timing Analysis of Software}, BOOKTITLE = { Proceedings of Tools and Algorithms for the Construction and Analysis of Systems (TACAS) }, pages = "388--392", month = "March", year = "2011", abstract = {Timing analysis is a key step in the design of dependable real-time embedded systems. In this paper, we present GameTime, a toolkit for execution time analysis of software. GameTime is based on a combination of game-theoretic online learning and systematic testing using satisfiability modulo theories (SMT) solvers. In contrast with many existing tools for timing analysis, GameTime can be used for a range of tasks, including estimating worst-case execution time, predicting the distribution of execution times of a task, and finding timing-related bugs in programs. We describe key implementation details of GameTime and illustrate its usage through examples.}, }