CS284 -- CAGD -- Fall 2009 -- Paper Selection


MC'87:  Marching Cubes ...
BR'92:  The Surface Evolver
HS'92:  Minimizing the Squared Mean Curvature Integral for Surfaces in Space Forms

FO'92:  Functional Optimization for Fair Surface Design (MVS)
BM'95:  Bubble Mesh: Automated Triangular Meshing of Non-Manifold Geometry by Sphere Packing
PM'96:  Progressive Meshes
QE'97:  Surface Simplification Using Quadric Error Metrics
SS'98:  Subdivision Surfaces in Character Animation
VB'98:  A New Voronoi-Based Surface Reconstruction Algorithm
NR'98:  Non-Uniform Recursive Subdivision Surfaces
GM'99:  Creating Generative Models from Range Images
NM'00:  Normal Meshes
DF'00:  Adaptively Sampled Distance Fields
DD'00:  Discrete Differential-Geometry Operators for Triangulated 2-Manifolds
AM'01: The Power Crust, Unions of Balls, and the Medial Axis Transform
WE'01:  Texture Synthesis over Arbitrary Manifold Surfaces
IS'02:  Modelling with Implicit Surfaces that Interpolate
PS'02:  Pointshop 3D: An Interactive System for Point-Based Surface Editing
DS'03:  Discrete Shells
TS'03:  T-Splines and T-NURCCs
AL'03:  Anisotropic Polygonal Remeshing
KA'03:  Hierarchical Mesh Decomposition using Fuzzy Clustering and Cuts
KH'03:  Globally Smooth Parameterizations with Low Distortion
AD'03:  Interactive Boolean Operations on Surfel-Bounded Solids

MD'05:  Meshless Deformations Based on Shape Matching
MR'05:  Structure Preserving CAD Model Repair
CM'06:  Geometric Modeling with Conical Meshes and Developable Surfaces
DO'06:  Computing Discrete Shape Operators on General Meshes
IS'07:  Isosurface Stuffing: Fast Tetrahedral Meshes with Good Dihedral Angles
DM'09:  Deforming Meshes that Split and Merge


 

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