Telecommunications in the 21st Century
David G. Messerschmit
Department of Electrical Engineering and Computer Sciences
University of California
Berkeley, CA 94720
Invited paper in the special section on "Dreams of Future Communications"
of the Institute of Electronics, Information, and Communication Engineers
English Transactions (Japan), January 1993
Copyright (C) Regents of the University of California. All rights reserved.
Acrobat (PDF) version, better for printing.
Table of Contents
- 1.0 - SUMMARY
- 2.0 - The Past
- 2.1 - Digital Telephony
- 2.2 - Stored-Program Switching
- 3.0 - The Future as an Extension of the
Present
- 3.1 - More Bandwidth, Processing Power
and Memory
- 3.2 - Telecomputing: An Industry for the
21st Century
- 3.3 - From Efficiency to Complexity Management
- 3.4 - Changing the Role of Standardization
- 4.0 - Some Future Challenges for Telecomputing
- 4.1 - Metachallenge One: The Ownership
of Information
- 4.2 - Metachallenge Two: The Filtering
of Information
- 4.3 - MetaChallenge Three: The Filtering
of Communications
- 4.4 - Metachallenge Four: Scheduling of
Synchronous Interactions
- 4.5 - Metachallenge Five: Integrating
People and Machines
- 5.0 - Conclusions
- 6.0 - References
1.0 SUMMARY
The term telecommunications is derived from "tele", meaning
at a distance, and "communications", meaning exchanging of information.
The history of electronic communications has thus far been applied to the
exchange of spoken, visual, and or textual information between pairs of
people, pairs of machines, and people and machines. The role of telecommunications
has been to provide a medium for the exchange of the information, with the
burden placed on the communicating people or machines to initiate the communication
and to interpret or process the information being exchanged.
In this paper we attempt to predict some future trends in telecommunications,
reaching into the next century. Such predictions are inevitably incomplete,
inaccurate, or both. Nevertheless, it is a useful exercise to try to anticipate
these trends, and more importantly the issues and problems that will arise
in the future, as a way of focusing near-term research efforts and suggesting
opportunities. One of our hypotheses about the future is that telecommunications
networks will become much more active in initiating, controlling, and participating
in the exchange of information.
Our approach will be to first review some particularly important past developments,
and then to try to predict the future in two ways: First, by extrapolating
present trends and activities, and second, by criticizing current trends
and anticipating problems looming on the horizon.
2.0 The Past
2.1 Digital Telephony
The single most significant advance in telecommunications technology
in the past few decades has been the rapid evolution from analog to digital
representations of signals. While this evolution has been driven in part
by the integrated circuit technologies, also significant is the "regenerative
effect" of digital representations; that is, the ability to store,
copy, and retransmit the representation with an arbitrarily small degradation.
As a digital representation, written language and later printing were much
earlier applications of the regenerative effect, and had a tremendous impact
on civilization. Digital communications has succeeded in expanding the scope
of the regenerative effect beyond written representations of language and
data to all modalities of communication, including speech and images, with
the minor penalty of an insignificantly small quantization degradation.
Digital representations have also had the practical benefit of allowing
compression by redundancy removal (this is a side benefit of the regenerative
effect since degradation of the compressed version has much more impact
than degradation of the original). Compression has accelerated the application
of digital representations, since it enables more efficient use of scarce
resources such as radio spectrum.
Another significant impact of digital representations has been the abstraction
of information representation. All digitally represented forms of information,
consisting of a bit stream, look very similar from the perspective of storage
and transmission. "Integrated networking" and "multimedia
computing" are both based on this common abstract representation of
all forms of information.
2.2 Stored-Program Switching
The replacement of human operators and the development of intelligent
switch controllers has been particularly significant in reducing costs and
enabling advanced features. While the initial efforts were simply to automate
the setting up of calls, and operations and maintenance functions as well,
the incorporation of computer technology into network control is a very
important development for the future. Any network control functions that
can be conceptualized and implemented in software can be realized. Later,
we expect this will lead to an active participation of the network in the
communications.
3.0 The Future as an Extension of the Present
Some predictions about the future of telecommunications can be made
by an extrapolation of current commercial trends and observation of what
is currently happening in research laboratories.
3.1 More Bandwidth, Processing Power and Memory
The field of electronic communications has been extraordinarily successful
at enabling point-to-point communications at high information rates, great
distances, and low cost. Making reasonable extrapolations of current trends,
the 21st century will be marked by an extraordinary growth in available
broadband networking, making services such as high-resolution video conferencing
routine and greatly increasing the possibilities for human interaction in
social, political, and business relations.
While fiber optics has had a remarkable impact on the availability and cost
of bandwidth, at least in principle if not yet in reality for the average
user, the costs of processing and memory have also been advancing at similar
rates. In most applications there is a direct trade-off between these three
technologies: bandwidth, processing, and memory. For example, at the expense
of processing we can conserve bandwidth to a remarkable degree by compression,
at least in the case of speech/audio and images/video. Less widely recognized
is the impact of memory technologies [2]. With
a broadband network and sufficient memory at the destination, an audio or
video presentation can be transported faster than real time. Or interactive
network delay can be avoided in accessing a database by first transporting
the entire database. If delay is not an issue, large files can be transported
in the mail on a compact disk, perhaps at much lower cost. As yet another
example, during a presentation the viewgraphs can be compressed as video
and transported across the network, or they can be transported in a Postscript-like
form at the beginning of the presentation and regenerated locally at the
receiver site under the control of the presenter.
The point here is that there are alternatives available to the user, alternatives
that don't necessarily entail broadband transport. From the user perspective,
the relevant parameters are the total information to be transported, how
soon it is needed, whether access is interactive, and the total cost (including
bandwidth, processing, and memory). Note that we do not include subjective
quality here, as we assume coding impairments will be negligible. The user
will choose whatever means give the best trade-off among these parameters.
The focus of telecommunications in the past has been on real-time interactions,
such as a voice call or video conference. This has led to a design culture
in which throughput is the relevant performance parameter, and achieving
high overall utilization of facilities subject to moderate latencies is
the design goal. In contrast, in the local-area network (LAN), the bandwidth
is typically allocated not in terms of high utilization, but in terms of
the latency for transfer of large files or executables. The LAN has proven
that customers are willing to pay for broadband transport because of its
ability to provide low latency, even where their long-term throughput requirements
would not justify that bandwidth. In conceptualizing the market for broadband
networks, our telecommunications culture has driven us in the traditional
direction of trying to achieve high utilization by continuing to emphasize
real-time interactive services, trying to minimize the peak-to-average-bandwidth
ratios, etc. I believe this to be a mistake, because it runs directly counter
to the current commercial usage of broadband networking. My prediction is
that in the 21st century broadband networks will be judged by the customers
more in terms of latency for large transfers, and those networks that are
the most cost-effective in providing that transfer will be the most successful
commercially.
Unteathered access via microcellular radio and infrared systems will imply
transparent access to telecommunications resources without regard to location.
As has been pointed out [2], we are in a process
of reversal in the transport of different services. For good historical
reasons, services like voice telephone and data access that are naturally
mobile have been delivered by wired media, while services like television
that are inherently fixed-location have been transported by radio. Given
a modicum of good sense on the part of the regulators, this situation will
reverse itself in the 21st century. From our current state of knowledge,
wireless access will have inherently limited aggregate bandwidth, giving
a few users in each location a lot of bandwidth or a lot of users a little
bandwidth. This appears to be for fundamental reasons, so that we can expect
bandwidth to be a limitation for wireless access in the 21st century. Fortunately,
as mentioned above, for most purposes added processing and memory are effective
in overcoming this limitation. Thus, expanding the range of feasible processing,
memory, and display technologies subject to the limitation of the battery
technologies will be an increasingly important topic in the 21st century.
3.2 Telecomputing: An Industry for the 21st Century
It has been widely recognized for some time that there is a strong symbiotic
relationship between computing and telecommunications. To date, however,
that relationship has been manifested largely by the importance of computing
in implementing networks, and the importance of networks in connecting computers
to their peripherals. Sometime in the 21st century, telecommunications and
computing will not be considered separate industries as they are today,
and thus it is impossible to speculate on telecommunications in the 21st
century without also speculating on 21st century computing. The industrial
organization will more likely be split between terminal, application, and
transport functions, where each is an essential component of both computing
and telecommunications.
There has to date been an underlying intellectual distinction between computing
and telecommunications. Telecommunications has emphasized real-time synchronous
interaction, such as conversational voice and video conferencing, where
a hard upper bound on delay was necessary. In contrast, computing has focused
on non-real-time asynchronous communications, such as electronic mail or
shared database access, where a lower communications latency is desirable
but there is no hard upper bound. This has had a profound influence on the
design of the respective systems, manifested for example in circuit vs.
packet switching. Now this distinction is disappearing. Computing calls
it "multimedia", and telecommunications calls it "integrated
networking", but in both cases real-time and non-real-time services
are combined. In the case of computing, the motivation is to mix different
forms of representation (voice, image/video, text) within a single application.
In the case of telecommunications, the primary impetus is to counter the
proliferation of networks, but integration of different representations
in the same service is an important side benefit. The net effect is that
it is becoming increasingly difficult to draw intellectual distinctions
between the design activities in the two industries.
But the integration of computing and telecommunications goes much beyond
that. The computer originally arose out of the desire to automate large
computations. However, the connection of computers by networks will fundamentally
alter the role of the computer in the 21st century. The computational capability
will be supplemented by the ability to access information on a vast scale,
without regard to its physical location. While computation remains a major
application of computing, increasingly the dominant role of the computer
is to assist in the management and access to information. In actuality,
this is largely a telecommunications function, not computing in the classical
sense. We can identify a couple of reasons that the marriage of these two
technologies is so important:
- Spatial coherency of information. In many human enterprises,
there is the need for a logically-centralized database which gives the same
answer when queried from different locations, and which can be updated from
different locations. Take for example, an airline reservation system, that
must accept updates from anyplace, and provide consistent information everywhere.
The emergence of such databases has had an incredible impact on the productivity
of transportation and financial industries, among others.
- Temporal coherency of information. As the rate of change in
both human enterprise and human knowledge has increased, traditional means
of dissemination of information such as printing technologies become inadequate
because of the delay they introduce. As the delay in the dissemination of
information is reduced, the rate at which knowledge advances is correspondingly
increased, since knowledge generation depends on previous knowledge.
The merging of the telecommunications and computing industry will be so
complete that, for purposes of this paper, we might as well coin a name
for this new field. I propose telecomputing, which is a concatenation
of telecommunications and computing.
3.3 From Efficiency to Complexity Management
The past development of telecommunications technology has been largely
driven by efficiency considerations. The dominant goal of transmission has
been to multiplex larger and larger numbers of telephone conversations into
a given bandwidth, be it cable or radio media. This has led to a large effort
in signal processing associated with compression of signal sources and higher
spectral efficiency on bandwidth-limited channels.
Efficiency will continue to be important in some applications. The principle
example is the finite bandwidth of the radio spectrum, which can be mitigated
to some extent through frequency reuse. However, it is also clear that an
increasing portion of technological effort will be devoted to complexity
management, rather than efficiency [1]. This is
driven by two complementary factors: First, the declining cost of electronics
and photonics hardware leads to increased structural complexity at a modest
cost, and second, the applications become less cost-sensitive as they penetrates
almost all aspects of our commercial endeavors. The first technical community
to be preoccupied with the difficulties of complexity management was computer
science and its subfield software development, because software is a conceptual
task (largely divorced from physical constraints) that rapidly exhausts
the organizational capacities of enterprises that attempt it. A second familiar
example was integrated circuit development, which was forced to abandon
efficiency as the dominant consideration in favor of structured and automated
design approaches as the complexity of the designs rapidly increased.
Telecommunications is encountering the challenges of complexity management
today. This occurred first in call processing, because it is largely a software
development task. But today we see complexity management entering telecommunications
in much more fundamental ways, as we begin to integrate a large number of
different services and applications. That complexity management became a
dominant issue in call processing associated with only a single very simple
service, the 64 kb/s circuit, is indicative of how difficult it will be
to manage networks that provide thousands of different services. We will
be forced to largely abandon efficiency considerations in favor of inherently
inefficient structured approaches to service provisioning. Fortunately,
this is not inconsistent with localized efficiency, such as in the radio
portion of a connection. Further, the declining costs of hardware technologies
and the broadband fiber optic medium allow us to compromise efficiency without
abandoning cost effectiveness.
The object-oriented software methodologies have proven very effective for
structured implementation of large software systems. The essential idea
is to group data and functions modifying or accessing the data together
into objects, forcing all external interfaces through the functions. Object-orientation
has yet to be applied to distributed systems, in the sense of transporting
objects rather that just the data contained in the objects. Since executables
tend to be very large, broadband networks are required to transport objects
in a reasonable time. Object-orientation is thus an example of a complexity-management
technique that will prove to be a major impetus for broadband networks.
Perhaps a telling example from another venue is the economic system. The
market system of commerce has proven the most successful, at least among
the systems that have been tried, at making overall economic progress. In
the market system we can clearly see major inefficiencies: parallel development
of similar projects in different organizations, large bureaucracies to regulate
and prevent abuses, unemployed workers. And yet a more centralized form
of management of economic activity, which can easily eliminate these inefficiencies,
has proven itself unable to cope with the inherent organizational complexities
of the process. We can expect that telecomputing will have to face similar
challenges, and will arrive at similar distributed organization consisting
of autonomous entities negotiating among themselves. Such an organization
necessarily introduces inefficiencies, since such negotiation necessarily
lacks global knowledge.
3.4 Changing the Role of Standardization
The past focus of the telecommunications industry has been largely the
packaging of universal services with widespread interest, and the standardization
of those services. Let us critically examine each of these aspects.
The view that the telecommunications network provides a direct service to
the end user dates from the very invention of the telephone: Rather than
providing a voiceband channel, the industry enabled users to talk to one
another. Today the interest in new services continues, including such things
as enhanced call-management functions and video conferencing. I would submit
that there are very few "universal" services. Rather, most services
that might be conceptualized are of interest to smaller groups of people,
and yet the aggregate of such services may represent a very significant
commercial opportunity.
If we look to the computer industry for inspiration, we see that the concept
of the packaged application has been discredited; for example, the stand-alone
word processor. In addition, there are very few "universal" applications,
such as word processing. Rather, the set of applications is highly fragmented,
and most of these applications were not conceptualized or implemented by
computer hardware or service companies (would a hardware company or timeshare
vendor have invented the spreadsheet?). These fragmented applications are
developed by small vendors, or by the users themselves. The result is a
very dynamic and effective system for innovation.
The essential observation is that computer companies generally focus on
the platform for application deployment, such as the CPU, peripherals, and
operating system. They encourage other companies to specialize in developing
applications. This process has proven so effective in meeting the needs
of specialized user groups, and in speeding the rate of innovation in the
computer industry, that it will inevitably become the dominant model for
telecommunications services in the 21st century. The telecommunications
service providers and their vendors will focus on providing the platform
for services, such as transport, call-switching functions, and an open-system
signalling interface (such as ISDN already provides). Other companies will
focus on developing a wealth of specialized services based on telecommunications
and computer platforms. Telecommunications companies will benefit because
of a much higher velocity of new services, with an attendant increase in
volume, and users will benefit from a staggering variety of available services,
and even the ability to develop their own.
All this implies that telecommunications service providers will continue
to lose control over the applications for which their networks are used,
and will derive only a portion of the total service revenue. Nevertheless,
they will benefit greatly from the transport revenues generated by rapidly
increasing traffic, just as they derive substantial revenue today from calls
completed to answering machines (that would otherwise not answer) and facsimile
machines (which often require new telephone lines).
Related to this issue is standardization. The historical philosophy of the
telecommunications industry is that since two or more users must participate
in a service, it must be standardized in its entirety. Standardization is
in some ways a tremendous impediment to progress. Aside from the delay in
deployment of new technology it introduces, it often results in technical
solutions designed by committee without the benefit of implementation or
user input, and results in solutions that sometimes don't satisfy user needs.
Fortunately, in the 21st century most aspects of services, even signal-processing-based
services like video, will be software-defined, and this offers the opportunity
to bypass much standardization. Software-defined aspects of a service can
be downloaded from a central repository (or from one of the participating
users) over the ubiquitous 21st century broadband networks, avoiding standardization
of the associated functionality. Of course standardization is still required
at the basic level of the underlying transport mechanisms and the language
used to describe the service, and this standardization will prove to be
challenging. The goal will be to enable new services to be implemented,
tested, and deployed without modifications to the platform (transport or
centralized control entities) and without the delay of an intervening standardization
activity.
Telecommunications has also been plagued in the past by the "community
of interest" problem. Who among your friends will be the first to purchase
their video conferencing set, if they have no one with whom to conference?
Here again, the advance of hardware technology, allowing software-defined
services, will be of tremendous benefit. If a service definition can be
downloaded from a central point to platforms owned by each user participating
in the service, a large community can immediately participate in a new service.
The incentives for vendors to invest in such services will be dramatically
increased.
Transporting objects over a network, as mentioned earlier, can provide a
conceptual framework for distributing service definition over broadband
networks, as well as for implementing software-defined distributed telecommunications
applications. One current role of transport standardization at the application
layers is to define the content of the bit stream passing over the network.
One conceptual framework for eliminating this standardization is the distribution
of objects over the network. Just as one of the motivations of object-oriented
programming is to eliminate the standardization of data structures, standardizing
instead the functional interfaces, it can also eliminate the detailed standardization
of the bit stream being transported by a network.
Telecommunications has also been plagued by very long depreciation intervals,
with the undesirable side effect that all new equipment has to be compatible
with very old equipment. A higher velocity of new services will force a
faster obsolescence of hardware and software components. Both service providers
and users will see clear benefits to replacement of components, and suppliers
will find larger markets in replacement products. If for no other reason
than this, suppliers and service providers should be very supportive of
the platform approaches to service provision.
4.0 Some Future Challenges for Telecomputing
What might happen in the future that is not simply an extrapolation
of the present? A useful starting point is to view the present critically,
identifying shortcomings and problems with the current directions. There
are five serious challenges that we can see looming, and the 21st century
will have to face these challenges squarely. They are so serious, and inherently
challenging, that we will call them metachallenges.
4.1 Metachallenge One: The Ownership of Information
The regenerative effect of digital representations made an important
impact on society through the printing press, and this impact is only magnified
by the temporal and geographical coherency of information enabled by telecomputing.
It will enable us to capture not only text and data, but also virtuoso musical
performances and the like in a form that can be transferred to future generations
virtually without degradation.
In spite of its benefits, the regenerative effect creates a serious societal
problem. The market system of commerce that has evolved is based on the
concept of ownership of property. The essence of ownership is the ability
of the owner to control the use of property. Information (where we include
such things as software and audio and video performances) will be an increasingly
important commodity in world commerce, and yet the privileges of information
ownership become difficult to exercise because of the inherent ease with
which it can be copied. When ownership becomes ineffective, the market incentives
to generate and enhance information are negated.
This problem arose first with the photocopier machine, but becomes more
critical when information is represented in electronic form and networks
and computers become more prevalent. Attempts to address this problem thus
far have been ad hoc and largely ineffective [1].
I hope that the 21st century will see solutions to this problem, and I believe
that telecommunications will play a key role. Ownership implies that all
access or use of information can occur only with the permission of the owner.
There are encryption techniques to insure that this permission is required,
and ubiquitous worldwide networking will provide the means for users to
request and owners to grant this permission.
Ubiquitous networking will also enhance the economic efficiencies of information
production and consumption in other ways. The most effective model for the
pricing of goods has been based on the utility to the consumer. Most goods
are therefore priced not only on the basis of their functionality or application,
but also based on usage. Easy examples are commodities like electricity
and long-distance telephone service, but this applies to capital goods (like
automobiles and appliances) because of their finite and fairly consistent
useful life in relation to their replacement cost. Information violates
this basic economic model because of its infinite lifetime (the regenerative
effect) and very easy means of copying. For example, packaged software or
books are normally assigned a fixed price independent of usage, and even
that pricing is difficult to enforce due to the ease of copying. The result
is a disincentive to the occasional user, while the major user pays too
little (a disincentive to the software developer or author). Fortunately,
ubiquitous networking, through its ability to enable the owner of information
to control or monitor its access, will enable owners of information to derive
revenue from all users, and to do usage-based pricing. We see this today
in centralized information services, but in the 21st century this will extend
broadly to much information, including that stored locally or freely copied
by the user. Those who have grown accustomed to the "free" exchange
of information will not be pleased, but it is necessary.
4.2 Metachallenge Two: The Filtering of Information
As mentioned previously, the temporal coherency of information afforded
by global telecommunications, and other factors as well, result in a rapidly
increasing velocity of information generation and accumulation [1].
We are all experiencing a rapid buildup of knowledge in our fields, perhaps
increasing even geometrically. On the one hand the more rapid dissemination
of information results in faster accumulation, as the time between an advance
and its application or further development is shrunk, but on the other hand
the increasing time we all spend keeping up with developments (rather than
making new contributions) impedes progress. A geometrical increase in knowledge,
coupled with the presumably limited capacity of each individual to absorb
the knowledge, may quickly become the limiting factor to progress. More
likely, there will be increasing fragmentation of fields through specialization,
which itself impedes progress. This is not dissimilar to the multicomputing
problem: Adding more processors does not necessarily increase computational
throughput, and may actually decrease it!
The combination of the information and communication explosions will become
an increasing factor in limiting individual as well as global productivity.
Thus, in the 21st century, technological solutions that mitigate this problem
will become increasingly important. Not to imply that this problem can be
completely overcome, but rather the boundaries of feasible collective activity
in light of personal limitations (and quality-of-life expectations) can
be expanded considerably.
A fundamental problem here is the presumably limited personal resources
of each individual in the face of an endeavor that necessarily spans many
individuals. One way to mitigate this is by expanding the capabilities of
each individual through the use of tools, thereby decreasing the number
of individuals required. There are many examples of this already. The number
of people required to design an integrated circuit has actually decreased
(especially if efficiency is compromised) as its complexity has increased,
due to the impact of computer-aided design. To date, relatively straightforward
parts of the tasks, things that would scarcely intellectually challenge
the most capable human, have been susceptible to automation. Extending this
capability dramatically is largely in the domain of "artificial intelligence".
The accomplishments of AI have fallen far short of expectations to date,
and I personally don't expect machines to match the intellectual capabilities
of humans in the 21st century. (In fact, I secretly hope that they don't!)
However, dramatic progress will be made, and the power of the individual
will be greatly expanded by this technology.
Another aspect of this problem that is amenable to technological attack
is information filtering. While the information that each individual must
access expands rapidly, the universal knowledge base from which this must
be extracted expands much more rapidly. The problem is accentuated by the
increasing complexity of our systems (technological and economic), resulting
in a more interdisciplinary approach to system design, and a corresponding
increase in the relevant information and knowledge base. A clear inefficiency
in the process is the manual filtering we must all do to cull the information
we want from the mass of information we don't absolutely need. In the 21st
century we will see a telecomputing infrastructure that not only enables
easy and almost instant access to information, but further tailors the information
presented to each user to their own interests and needs. Such a system,
to be fully effective, again reaches into the domain of artificial intelligence,
because the capabilities needed are vastly more sophisticated than the "keyword
search" capabilities now common. The essential challenge is that the
system must understand the information, not simply recognize it, to be able
to effectively filter it [3].
4.3 MetaChallenge Three: The Filtering of Communications
The increasing globalization of research and economic activity, largely
enabled by modern telecommunications and transportation technologies, dramatically
increases the number of people with whom we may have occasion to communicate.
A classic problem in many large engineering systems with concurrent access
to finite shared resources is "thrashing", where the volume of
activity associated with the arbitration of resource access grows to become
so dominant, and the actual access to the resource actually shrinks. We
see this phenomenon in computer systems, in communication networks, and
in transportation systems, among others. Surely if we consider a worldwide
collection of people communicating among themselves and with machines, the
individual people represent finite resources that easily become swamped.
Emerging technologies like personal communications are a double-edged sword:
While they increase economic efficiency by enabling communications, they
also impede personal effectiveness by generating constant interruptions,
and in their extreme probably decrease the quality of life.
The most effective individuals are those who consciously prioritize tasks,
prioritize them most appropriately, and perform only as many as they can
do effectively. A similar principle applies to communications: As the volume
of communications becomes burdensome, the most effective response is to
prioritize them and participate only in the most important. The goal will
be to enable desirable communications to occur with the least obtrusiveness,
but to allow the individuals to control and prioritize them. The current
philosophy in the design of telephone networks is to make it as easy as
possible to connect to another individual. In the 21st century, this philosophy
must change.
Biological systems offer some insight into more effective ways to organize
man-made enterprises. Looking at a complex organism like man, we see a hierarchy
of control mechanisms, from the conscious or perceptual at the top to the
autonomous on the bottom. At the risk of over-simplifying this elegant picture,
we can divide the control mechanisms into several layers:
- Conscious behavior (response to external environment), which
includes all the things that we have to explicitly think about in our day-to-day
life.
- Subconscious learned (not innate) behavior, such as forming
words or reaching for an object, which is initiated consciously but which
does not require detailed conscious control.
- Autonomic (not learned) basic functioning of the organism.
This system has two parts: the sympathetic system and the parasympathetic
system, where the former has the role of increasing resources (increasing
blood supply or pupil diameter) and the latter reduces resources (decreasing
blood supply or pupil diameter). This system also directly influences conscious
behavior, for example through hunger.
Almost all communication and interaction with other people, verbal or written,
desired or not, is performed at the conscious level. Communications is inherently
obtrusive, resulting in too much time spent or too many interruptions. A
goal of telecommunications in the 21st century should be, as has been proposed
for computer systems [4], to move toward becoming
less obtrusive. In our view, the way to accomplish this is by making subconscious
or even autonomous an increasing set of behaviors that are currently conscious,
while reserving the most appropriate and desirable communications for conscious
attention. More specifically, we can identify two specific needs: The prioritizing
and filtering of communications, similar to the filtering of information,
and the autonomous scheduling of synchronous interactions (covered in the
next section).
The goal of communications filtering is to allow the individuals involved
to prioritize their potential interactions, encouraging those that should
occur and, without conscious effort, block those that are lower priority.
Superficially this looks similar to information filtering, but in fact it
appears to be much more difficult. In information filtering, the individual
expresses a set of priorities, which are implemented by an autonomous agent
by scanning the available information looking for those that meet the criteria.
In communications filtering, there is still the context of the proposed
interaction (similar to information), but actually two or more sets of priorities
that matter, those of the originator(s) and those of the recipient(s). I
might be able to structure priorities based on the identity of the originator,
for example ruling out all salesmen, but for most originators my priority
would be based on both the identity of the originator and the context of
the proposed communication. In fact, the latter is likely to be more important
than the former.
The filtering of communications must involve a complicated process of negotiation
between recipient and originator, or their autonomous agents. It may be
more accurate to call these agents subconscious, rather than autonomous,
since they must embody adaptable learned behavior. The same is true of information
filtering: The priorities and interests of any one individual are not static,
but depend dynamically not only on their innate interests but also on the
context of the larger society. If a new body of knowledge arises, a subconscious
agent can ask the individual if they are interested, or can pass some information
to the individual and watch their behavior.
Both information and communications filtering are natural functions for
the network. Information filters will potentially gather information from
a number of sources, which are naturally available to the network. Communication
filtering involves a negotiation among users of the network or their autonomous
agents, and again the network is the entity that naturally has available
the requisite information. Of course, both information filtering and communications
filtering could be performed by human personal assistants; in fact, this
is a common approach for many busy individuals today. However, to expand
this model will result in more and more people as personal assistants and
fewer and fewer primary contributors. Just as the telephone network had
to automate call setup (or else every man, woman and child would have to
be a telephone operator), likewise the personal filtering agent function
must be partially or (for some people) totally automated.
4.4 Metachallenge Four: Scheduling of Synchronous Interactions
The very fact that we make subconscious or autonomous many routine administrative
functions should in itself reduce the volume of communications. An additional
way that many individuals today reduce the tyranny of interruptions is to
rely on asynchronous communications modes, like electronic mail or voice
mail. This allows the processing of communications to be more efficient
and less obtrusive, by concentrating it in particular parts of the day.
However, this also leads to considerable inefficiency. A complex task or
interaction, one that requires many back-and-forth exchanges, can occur
much more expeditiously if the latency in the exchange can be reduced. Many
of us have the experience of trying to conduct such a conversation by electronic
mail or voice mail, but that same interaction could be performed much more
effectively, consuming less time, and involving fewer interruptions, if
the parties to the interaction could simply converse in real time. But the
use of voice mail greatly discourages those synchronous interactions, because
it encourages people to seldom answer their phone! Taken to its extreme,
where neither party ever answers the phone but only initiates return calls,
no synchronous interaction is feasible.
The role of communications filtering is to limit interactions to those that
meet appropriate criteria (the biological parasympathetic function), but
it does nothing to enable synchronous interaction, if that is appropriate
(the biological sympathetic function). Globalization of activity accentuates
these problems by reducing the range of candidate times for synchronous
interactions across different time zones. Scheduling such a synchronous
interaction becomes in itself very obtrusive, often involving conscious
asynchronous interchanges between the parties to find an acceptable time
for synchronous interaction. Fortunately, the scheduling of synchronous
interactions is particularly amenable to automation. The goal is to autonomously
initiate these interactions at mutually available times, without the burden
of interactions solely for scheduling purposes. Like communications filtering,
this is a natural function of the network, because the network is logically
connected to all parties whose time must be scheduled and the network is
the entity that will initiate the synchronous interaction at the mutually
available and acceptable time.
4.5 Metachallenge Five: Integrating People and Machines
The history of technological innovation and industrialization has been
to relegate an increasing set of tasks to machines, and simultaneously advance
the skills and tasks performed by people. This occurred first in physical
tasks, and today is happening in conceptual and administrative tasks. Technological
history would suggest that the role of people is not diminished in this
process, and in fact becomes more critical as people assume increasingly
higher-level skills and functions. However, the role of people is diminished
when viewed in the larger system context; that is, as an increasing fraction
of the work (albeit the less sophisticated work) is performed by machines.
To date we have largely viewed telecommunications and computing technologies
as tools for people to use in accomplishing tasks, like writing or designing.
This was certainly an accurate perspective for physical tasks in the industrial
revolution, because people provided all the brainpower for the system functioning.
The most important design element of these tools is their human interface.
But in the modern telephone network we see an example of a fundamentally
different entity arising, a large system that operates largely autonomously
from people, and performs an enormously important function for society.
To be sure, people have to get involved in solving the really difficult
problems, but the routine operation and even most of the maintenance of
the system is performed autonomously. The system is even beginning to converse
with its human users using speech.
When the system begins to take over increasingly less routine functions
previously performed by people, such as the manipulation and disposition
of the greatest portion of information flowing through society, then the
view of the system as a tool will be increasingly less appropriate. Rather,
in the 21st century we will come to a systems approach, in which machines
and technology will come to be viewed much more as equal partners in the
functioning of society. Of course, the humanists will resist this view,
and perhaps never come to accept it. And of course they will be right from
the perspective that all the systems, technological and human, were created
by and for the benefit of people. But from a design point of view, systems
engineering will need to take a different perspective from today. Both humans
and machines will have to be viewed as complementary elements of a complex
functioning machine. The metachallenge will be to identify those unique
roles for humans that leverage their unique capabilities, in the context
of the larger societal system function.
The last three metachallenges that were described are clear illustrations
of this. They all describe a future in which, as their capabilities increase,
our machines take over a larger and larger set of functions, while freeing
people to consciously deal with that they do best. The challenge to the
designers is to design machines that subsume an increasing number of sophisticated
tasks, while integrating people into the system in their unique roles. The
challenge to people is to continue to upgrade their skills as more routine
functions are increasingly automated.
5.0 Conclusions
We have taken a look into the future of telecommunications as both an
extrapolation of the present activities and as a response to some looming
problems. We can summarize a few major conclusions of this exercise: The
organization of the telecommunications industry will be largely merged with
the computer industry in the 21st century. This has been anticipated and
discussed for some time, but there have been some important distinctions
between the two fields that are now finally disappearing. The declining
cost of hardware and an increasingly dominant role for programmable solutions
will result in a substantive shift in the role of standardization. New innovations
in telecommunications services will occur dramatically more rapidly in the
future, and there will be a proliferation of a great variety of specialized
services. While the telecommunications system has been largely passive,
responding to the requests of individual users, in the future it will become
a much more active and autonomous entity. It will not only enable communications
among individuals, but actively facilitate them by taking into account the
interests and schedules of those individuals. Also, the network will participate
in the determination of what communications actually takes place, actively
discouraging that which is unwanted or unnecessary.
The references below discuss some of these issues from a different perspective,
and they all make interesting reading.
6.0 References
- Robert Lucky, Silicon Dreams, New
York: St. Martin Press, 1989.
- Nicholas P. Negroponte, "Products and
Services for Computer Networks", Scientific American, Sept.
1991.
- Lawrence G. Tesler, "Networked Computing
in the 1990s", Scientific American, Sept. 1991.
- Mark Weiser, "The Computer for the 21st
Century", Scientific American, Sept. 1991.
Generated with Harlequin
WebMaker